Hoopers Rendition

Hoopers is a game integral to NADAC play and titling. In this “rendition” we’ve introduced obstacles other than hoops into play. The purpose of the game is to make an introduction for our league players to the basic rules and strategies of the game. On a NADAC “Hoopers” course all of the Test sequences will be comprised solely of hoops.


This Hoopers Rendition course consists of Non-Test hoops (shown in purple at the bottom of the course map) and Test sequences.  The Test sequences on this course are:

  • White – three jumps to the weave poles. This is a bonus test; the handler may attempt to remain on the opposite side of the black containment line while the dog performs jump #4 and the weave poles.
  • Brown – Four jumps arranged in box-like fashion.
  • Red – A-frame, tunnel and two jumps.
  • Blue – Two jumps to the dogwalk. This is a bonus test; the handler may attempt to remain on the opposite side of the blue containment line while the dog turns away on jump blue #2 to the dogwalk.
  • Green – From the pipe tunnel under the A-frame into a serpentine of three jumps.

The team must perform three tests and no more. Note that it all begins with the line of non‑test hoops, and returns to that line after each test. Direct the dog as follows:

  • A minimum of three non-test hoops;
  • A test;
  • A minimum of two non-test hoops;
  • A different test;
  • A minimum of one non-test hoops;
  • Another different test;
  • Exit the course by genuinely attempting the finish hoop.

Small dogs will have 60 seconds and big dogs will have 55. When finished, or when the timekeeper signals the end of time, the handler should exit the course by genuinely attempting the finish hoop.

Conduct of the Game

If a test is faulted by a dog going off-course, dropping a bar, or committing a “runout” refusal with all four paws, the team can re-start the test without having to perform additional non-test hoops.  The test can be attempted in a different direction, as long as it is the same test.  All tests (including Bonus Tests) may be re-attempted.  A team can attempt a test up to three times.  For purposes of counting attempts, a test does not start until the dog commits to the first obstacle with four paws.  If a team gives up on a test or is unsuccessful after three tries, the appropriate number of non-test hoops must be performed in order to attempt another test.  The team may not re-attempt a test once they intentionally return to the non-test hoops.

For the purpose of league play the team will earn 10 points for each test completed; and will earn 10 points for each bonus completed successfully.

Scoring and Qualification

Hoopers Rendition is scored Points then Time. Time is a tie-breaker only.

To qualify the dog must earn:

  • Games I – 20 points
  • Games II – 30 points
  • Games III – 30 points

Editor’s Note: These qualifying criteria are established for possible use in the TDAA. We aren’t actually giving qualifying scores in our league play competition. The Games II dog should be given slightly more time for the conduct of the game and thereby differentiating performance from Games III.

Errata and Discussion

  1. Where I find the NADAC rules unclear (or unspecified) is the judge’s interpretation of performance between the conduct of non-test hoops and test hoops. For example, if the dog takes a wrong-course obstacle on the way from the line of non-test hoops to the first hoop in a test… is the handler required to go back to perform the appropriate number of non-test hoops before attempting the desired & correct test?

    The same question for a dog correctly finishing a test… is he faulted on the way back to the line of non-test hoops or on the way to the finish hoop? Perhaps an intrepid NADAC fan can answer this question.

  2. Our league play course has an expanded course time because of the presence of technical obstacles (contacts and weave poles). On a NADAC Hoopers course the standard course times are constant. This is possible because spacing between obstacles is very consistent and true and the criteria for performance at each level is clearly specified. Here’s what you’d expect for  SCT in a NADAC Hoopers class:
Small Dogs Medium Dogs Large Dogs
Elite 48 seconds 44 seconds 40 seconds
Open 48 seconds 44 seconds 40 seconds
Novice 40.8 seconds 37.4 seconds 34 seconds
  1. The qualifying criteria for titling purposes that I’ve described above bears no relation to qualifying in NADAC. NADAC (correct me if I’m wrong) sets a performance requirement for the class and so is scored time-only. I’m unclear as to whether dogs who successfully complete one or more bonuses is placed higher than other dogs that are directed through the simple performance of tests. NADAC players might want to help answer this question.
  2. The NADAC Hoopers course features a canny strategic element. The handler can direct his or her dog through the test sequences in the order and direction of choice. And so it is possible for a clever strategist to find the most economical path and with savvy handling beat dogs that are faster.
  3. I’ve redefined the “refusal” for the purposes of conducting this game in league play. The NADAC guideline says that the test is faulted by: “bypassing a hoop with all four paws.” This is the classical definition of a type of refusal… called the run-by. And so we will incorporate that definition of this game. However we shall not fault a significant hesitation on the approach to any obstacle or turning back or away from the obstacle (which are the other accepted definitions of the refusal.)
  4. Why are we playing this game? We’re going to a NADAC trial in just under two weeks. We want to be ready for NADAC Hoopers!

Bud’s Google-proof Trivia Contest

Movies based on old Marvel Comics superheroes often pay homage to earlier renditions of the character. In the movie “The Hulk” the bits of homage included a television show, a cameo appearance of some person, and a pair of pants. Please explain the connection of these three details to “The Hulk”.

First correct answer posted as a reply to this blog post wins a free copy of the March Jokers Notebook.


Questions comments & impassioned speeches to Bud Houston: BudHouston@hughes.net. And Check out my latest publication the Jokers Notebook ~ Dog Agility Distance Training Plan – Feb 2010 available on the Country Dream Web Store: http://countrydream.wordpress.com/web-store/


4 Responses to “Hoopers Rendition”

  1. Erica Says:

    Television show – Coutship of Eddie’s Father was shown on the TV – Bill Bixby (now deceased) starred as scientist Dr. David Banner in the Hulk television program. I can still hum the title song…

    Cameo appearance – Lou Ferrigno played a security guard – starred as the orignal Hulk chracter on TV (and the famous neighbor on the sitcom King of Queens)

    Pants – Comic book Hulk wore purple pants though somewhat larger than the ones the ones purchased by Betty

    • budhouston Says:

      You win Erica!

      OMG! You got this right away (though, there’s another acceptable answer for the cameo appearance… Stan Lee also had his moment). So, I gotta know, did you actually Google this… or are you a Hulk fan?

      Send me (BudHouston@hughes.net) your email addy and You’ll get your free eBook.


  2. Karissa Says:

    In Hoopers, you are allowed to take “extra” hoops on the way to perform a test — Likewise, you are also allowed to take extra hoops on your way back to a non-test hoop after completing a test. I don’t see many courses that make this a sensible option, but it does happen occasionally where the best path is through a hoop that belongs to a different test. After the completion of your final test, your dog may take any hoop(s) he wishes on the way to the finish hoop.

    For placement purposes, the dog with the fastest time wins. There is no “bonus” for doing one or both of the bonus tests — Elite dogs are *required* to perform one of the bonus tests. Essentially, the bonus tests are just the furthest ones out and/or require the most yardage. If you perform one of the tests from behind the BONUS LINE (usually a 15 pt. Q), then that trumps all and gets a 1st place, regardless of if a standard Q dog beat your time. Really, though, we don’t fuss much over placings in NADAC. I don’t, at least. It’s all about the Q.

    I quite like your rendition of the game using other agility obstacles. I think it looks fun! I’ve never much cared for Hoopers courses with all four non-test hoops along the side, but your set-up seems to flow well enough with a little thought put into the best path.

  3. Erica Says:

    I’ve loved comics since a kid, and also Bill Bixby so I had two of the three nailed. I did have to google for the cameo ID since I didn’t think Lou’s appearance actually was considered cameo – it was more an homage in my book. So…really only got two thirds of your challenge legit. Mea culpa.

    For what it’s worth, at best I only get about 2/3 of my handling correct, so I’m consistent in all walks of life and lunacy.

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