Archive for the ‘Agility Games and Courses’ Category

Progressive Lateral Sequencing

April 8, 2017

In preparation for a distance training seminar at Clermont County at the end of April, I am posing a variety of distance training exercises for the clinic participants.

You can’t really do a distance seminar the same way you might do handler training. In a handling seminar you just grab the dog and run. Distance is all about dog training and homework and the ambition and work ethic of the dog trainer. And so, I give homework. I’m delighted to present years of homework and study to be accomplished in a few weeks.

In today’s exercise, the set of the floor allows the practice of lateral sequencing.

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The progression has the handler working at a greater and greater lateral distance to the dog. The illustration shows three lines which step at 6′ intervals away from the dog. It’s not necessary to take such large progressive steps if the dog is unused to the handler being at any distance.

The YouTube recording features Katniss, who was nearly flawless. The exercise doesn’t always go smoothly. But it is a training exercise, after all. A “failure” in training is just information. It might mean that the trainer is progressing too quickly and expecting too much.

Triangular Pressure

“Triangular Pressure” is not common to the language of dog agility. This discussion is based on the observations of a handler and dog trainer who relentlessly amuses himself with distance training and play at distance games.

When a handler runs at the side of the dog the two are running in harmonious parallel. However when the handler has resolved to move little in order to gain some advantage in real estate then the rules of parallel motion are disturbed.

Triangular Pressure is the overt application of movement by the handler against the dog’s path to bring a target obstacle or path into focus. And it’s not as complicated as I’ve made it sound.

In today’s exercise the handler has been coached to apply Triangular Pressure to sell the lateral path to which the handler will move in parallel:

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This illustration shows that the initial thrust of the handler’s movement is nearly T-square against the dog’s transitional path to jump #3. The timing of the movement would have to be nearly immediately after the dog dismounts the pipe tunnel at #2.

It has been my observation that this works neatly with dogs accustomed to working independently. Triangular Pressure might be less successful with dogs accustomed to being velcro’d to the handler’s bum.

Time Warp

The exercise described above is based on the set of the floor for the March 2017 NDAL Masters League. This is a fun game called Time Warp in which dog and hander teams can demonstrate their distance skills.

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Time Warp is scored Time, Plus Faults, Less Bonus. The rules for performance in the NDAL closely resemble USAA (Advanced) and the TDAA. That means there are very few faults resulting in elimination. It is the intention of the league to achieve a certain granularity of performance that allows the placement and ranking of performances.

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. Visit our web store: www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, a comprehensive reference to all manner of agility games played for competition and fun around the world.

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Dogs Don’t Whisper

June 9, 2016

I intend no criticism of Cesar Milan. While he is a bit hard-handed for my liking, he brings basic dog training discipline to befuddled dog lovers. To his credit, Cesar has the good grace to sound slightly embarrassed when he calls himself “the Dog Whisperer.” After all, dogs don’t whisper.

I don’t much buy into the concept of the dog training “guru”. The mysticism of the magic touch is largely fabricated mythology. In the sport of dog agility most so-called gurus work with Border Collies, a breed whose capacity for compensatory learning is plain awesome.

Beyond the perennial flash-in-the-pan agility expert there is deeply entrenched permanent agility guru caste. They’ll sell you books, handling systems, online training adventures, and seminars and private lessons.

Oh, everybody needs to make a living. I’m not going to begrudge.

Don’t get me wrong. The agility savant with 10,000-hour-eyes is a great resource. But he/she’s a coach, not a guru.

League Play

The National Dog Agility League continues to grow. It’s a fun concept. Each club or franchise puts up the same courses each month… and we roll up all the results as a single competition. Team scores are comprised from the scores of the top five dogs in a club. Obviously the more dogs the franchise runs, the better are the top five scores. Contact me if you’d like to play.

BLOG1138 This is a fun romp. I confess to being the designer. And don’t you know I believe in my heart that any course designer visualized himself (or herself, as it were) in the context of performance. And so it’s natural that we each will design to our own strengths and shy from our weaknesses. That being said, this is a course that is subtly challenging and is an interesting test the handler’s skill as architect of the dog’s path.

The calculus of the opening has all to do with getting the dog into the proper entry to the pipe tunnel at #10. And so the handler may study the opportunity to have dog-on-left at the weave poles. With this in mind, there’s plenty that can go wrong with the opening. The handler may not put sufficient pressure on the #4 jump; and may fail to pre-cue the left turn after. And after jump #5 the dog is presented with a wrong-course option at the #16 jump. And back-crossing the weave poles (if that’s the plan) might bobble the entry.

Having survived the opening sequence into the weave poles the handler should attempt to turn the dog neatly at the #7 jump. A wrong course beckons at jump #12. But more problematic is that the dog’s path through jumps #14 and #15 clearly presents the dog with the wrong end of the pipe tunnel at #16.

The handler might consider a vee-set approach to the #9 jump that changes the dog’s trajectory through the jump so that the correct tunnel entry is presented. This is a moment that begs for considerable precision.

On the dismount of the dogwalk the handler will conduct the dog on a long and flat serpentine of jumps. Note that the weave poles are powerfully presented to the dog as a wrong course option after jump #13.

Through jumps #14 and #15 the dog will be in considerable extension. Thus jumps #15 to #18 should not be taken for granted as the dog’s turning radius may affect a loopy wobble, or might resolve to a neat and clean line if the handler manages to pre-cue the turn.

Seriously, if you’ve survived all that has gone before, the least you can do now is tag the yellow paint on the downside of the A-frame and, as the handler, give convincing pressure through the final jump.

The Agility Model

The original invention of agility was based on a somewhat flawed model which has cascaded into a grossly expensive hobby.

The game as it is played today is an interesting commingling of equestrian sports and American-style obedience titling. The failure of the model is that a Champion never actually has to win anything. It’s all based on performance against a standard.

The typical scoring basis for agility is Faults, Then Time. This too is probably flawed because it doesn’t deliver an accurate comparison of performance. Think about it, an amazing dog with wicked skills misses a contact by 2″ and receives a score of “E”… as though he never existed. And the award goes to a compliant dog of moderate pace that is dragged around the course Velcro’d to his handler’s hip. Were the scoring basis Time, Plus Faults (and the fault for missing the contact is a reasonable deduction in time)… then the truly agile dog would earn the higher score. The performance that makes the heart soar should take precedence over the irrational standard.

You’ll be happy to know that league play in the National Dog Agility League subscribes to the Time, Plus Faults scoring basis.

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. The web store is up and running. www.dogagility.org/newstore. You’ll find in the web store The Joker’s Notebook, an invaluable reference for teaching an agility dog (and his handler) to work a distance apart.

League Play With Flow

January 8, 2016

I’m delighted that the first league game we will play in 2016 is the 60×90 National Dog Agility League course. To tell you the truth, although this is a technically challenging course, after the “International” style courses that have been the main for the past few months this one feels like a breath of fresh air.

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The key features of this course include the modest “cluster” defined by the two pipe tunnels under the dogwalk and the two jumps: #5 and #15. The dog passes through the cluster only twice. The other notable feature is the two tunnel-under-the-contact discrimination moments, first on the approach to the #8 dogwalk; and finally on the approach to the #14 pipe tunnel.

Truthfully, the challenges in this course are more suited to intermediate or advanced skills.

The opening probably begs for a lead-out. A dog forward of the handler tends to curl to the handler’s position. So if the handler is behind the dog could bend towards the handler after jump #2 and not make a clean pass through the box and into the weave poles.

The passage from the teeter to the #6 pipe tunnel might have several different handling possibilities. The pipe tunnel is framed to the dog given a straight approach through jump #5. It might be useful as a training exercise to go through some of those possibilities. Clearly dog-on-right and dog-on-left are the obvious options. But we shouldn’t discount that some handlers will allow the dog the performance of the teeter from a considerable distance, possibly layering to the opposite side of jump #5.

The wrap from jump #7 back to the dogwalk will be a telling moment in the course. Clearly, in league play, the game is won by the efficiency of transitions between obstacles. So the handler in this moment must make the most efficient turning cue in his repertoire. This too might be a matter for discussion in class/training. Note that the handler will be on a full bore run just to tag the jump. This is an important variable in cuing the turn.

The performance of the table will be a 5-second count without regard or requirement for obedience performance… as they do in AKC. With my own students I want to have a discussion about taking up a useful downfield position to press the attack to the #14 pipe tunnel.

The closing is fairly delightful, making this course finish with a flourish. A Rear Cross is pretty much dictated at jump #16.

Three Course League Play

The National Dog Agility League is going to a three League format for two compelling reasons:

  1. To accommodate a variety of different working spaces, and
  2. To focus on different levels and styles of challenges

I’ve already given some thought to how we will deal with the other two NDAL league courses (we, of course are going to play in all three leagues). That discussion is on the NDAL Blog.

Top Dog Review

22 minutes of your life you’ll never get back, YouTube magazine: TopDogReview

I had a lot of fun making it. This video demonstrates the drama of league play competition.

Jumping Into the League

New clubs are welcome to establish franchises with the National Dog Agility League. It’s very inexpensive and is a great foundation for play and training.

Most of the details can be found here:

http://wp.me/p2Pu8l-67

Email our trial secretary if you need help getting started: Bud Houston ~ Houston.Bud@gmail.com.

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. The web store is up and running. www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, an invaluable reference to clubs engaged in league play.

Resolutions for a New Year

December 29, 2015

I promise in 2016 to take better care of my health. I’ve got to lose weight; and I’ve got to eat better. Beyond that I will enjoy life day by day and make the most of my hobbies and passions.

The funny thing is, after a lifetime of striving to build and develop for “the future”… I realize that the future is now. It’s a change for me, to live for today, and not for tomorrow. Do I know how to do it?

I’ll share a couple of my projects for the New Year below.

The Joker’s Notebook

Since we got our young girl Cedar we’ve been video-taping our ongoing training, subscribing to Marsha’s Two Minute Dog Trainer methodology. It is my intention to take a fairly extensive body of work from the pages of The Joker’s Notebook and create a compendium publication with links to YouTube videos which give a visual reference to the training.

I got a chuckle the other day when going through the videos and found more than one of me in my robe doing early morning training with Cedar. That’s the reality of dog training. You don’t always get dressed up like you’re going to be on camera. Sometimes you just throw on the morning robe and go get ‘er done.

Not to brag, or anything, but the Joker’s Notebook is a comprehensive reference for teaching a dog independent performance in agility and the perfect foundation for an amazing distance dog.

Cedar has her own Facebook page with lots of her videos published: Cedar’s Facebook page

Agility League Play

A chief passion for me for the last several years has been to build a league of franchise clubs that run the same course or play the same game in a league format. The league finally has some traction and is slowly (oh, so slowly) growing.

The National Dog Agility League has a presence on Facebook: NDAL on Facebook

The first game we’re going to play here at my place in 2016 is the course set for a 60′ x 90′ space. In the 60×90 we’re getting away from the “international” grind into something more lovely and flowing… but certainly with some challenge.

I’ll share with you:

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This should be a lot of fun!

Come Play With Us!

The National Dog Agility League is gearing up for a new year. We have been tantalized with the prospect of a NatGeo program in early 2017 based on our championship series. The program will be based on the players who support the league.

You can find a description of the 1st quarter 2016 series here: http://wp.me/p2Pu8l-67

The first quarter series is actually three separate leagues based on a) size of the floor and b) difficulty of the challenges.

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. The web store is up and running. www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, an invaluable reference to clubs engaged in league play.

Stretch Mistakes

December 5, 2015

The December game is locked in a 50′ by 50′ space and yet manages to pose several interesting technical challenges. I’m faced with solving for my own while at the same time offering coaching to my team mates. I’d like to teach my students to stretch their abilities and expand their repertoire of skills. This is no easy task.

The Stretch Mistake is an interesting concept that came up in conversation with Marsha a few days ago (from something she heard on NPR). Stretching is a tangible application of a new skill; it is experimenting and being playful. A “stretch mistake” is the foundation for learning and refining the details of that new skill. We have to be willing to make mistakes. A handler’s propensity to rely always on a small (but comfortable) repertoire of skills retards learning.

Approaching this game in a completely playful manner, I might crash ‘n burn and make a mess of it. But those mistakes I make are the foundation for learning. And frankly I’m looking for an application of skills that I’ve been keen on teaching my dogs. And just may be, those skills will give a competitive advantage.

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In the pre-game analysis I want to break this course down into little bits. Ultimately those bits will have to fit together and flow from each into the next. And so the riddle of handler position and the speed and direction of the dog’s movement cannot be discordant and will have to work in symphony, each with the other.

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In the opening I’ve drawn two lines. The black line is the shorter and more efficient path. And I expect the dog who wins league will have this nice flat approach. But it’s a bold path fraught with peril because of the speed elicited in the dog’s movement and the short distance from jump #2 into the weave poles from a nearly perpendicular angle. The red path assumes a handler actually taking a little extra distance to give the dog more approach to the weave poles and avoid a costly weave pole fault.

Be mindful that the handler is the architect of the dog’s path.

I expect I should make this an exercise for class, after our league run. I’m tantalized by the notion of testing whether a student understand the “handler is the architect” and has the skill to create whichever path he desires. Visualizing the path and exploring the variety of handling options to effect that path are the training objectives.

 

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Out of the weave poles is a basic serpentine of three jumps. In case you’re wondering, I’ll be sure to have a Front Cross on the landing side of jump #4… because I want dog on right for the next three obstacles. The really interesting bit follows the three-jump serpentine.

What I’ve tried to illustrate here is a solution to #7 and #8. I don’t really want to get caught in a blocking position at the A-frame on the approach to the backside jump #8. And so after jump #6 I will send my dog to the tunnel giving a clear verbal, relying on the “named obstacle” discrimination training I do with my dogs.

As soon as I feel the dog committed I need to slide back up to jump #8. As the dog comes out of the pipe tunnel I will give a Back Pass command (“Come By” for me) to create the approach to jump #8.

My momma used to tell me “If it doesn’t work, it’s not showing off.” So I’m really hoping I’ll get to show off in this part of the course.

 

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#9 through #14 is the most straight-forward sequencing part of the course. I’ll go out on a limb and suggest that this section will have as many faults as any other bit in the game. When everything looks obvious and easy handlers tend to be less disciplined and less focused on the meat and potatoes handling.

For my part, I’ll again rely on the “named obstacle” training on the approach to the A-frame at #12… though I might indicate a modest counter rotation after jump #11 to lend insurance to the moment. Frankly we’ll probably have a sequence in class in which I discuss the difference between blocking position and body-magnet position on the approach to an obstacle discrimination.

I’m a bit concerned about the approach to the weave poles. I’m running Marsha’s bat-shit crazy red dog Phoenix who is a magnificent weaving dog, when he actually remembers to get in the poles. So I’ll likely push extra hard out into the corner and remind him that I’m about to sell him to a Chinese restaurant if he doesn’t engage his brain and get in the poles.

 

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This next bit was kind of complicated to draw… I’m hoping it won’t be so complicated to do.

Note that as the dog weaves I need to layer to the opposite side of the jump between the weave poles and jump #15. On the dog’s dismount of the weave poles I’ll strike a posture to Back-Pass my dog into an open approach to jump #15 that favors an approach to jump #16. I’ll call my dog into a left turn, getting as close to the #16 jump as I can… and call my dog into a counter Back-Pass for the closing pipe tunnel.

We are studying, in the back-pass exactly how to establish a release that gives the dog a good line in the direction you want them to move. It’s clear that this is accomplished with the “counter” foot and is made clear by a step at the instant the dog is released.

Coaching / Class Exercises

It seems that I am ever studying some arcane handling skill that is a decade away from more widespread use and acceptance. I was studying the Blind Cross and the Flip (called the Ketchker today) something like a dozen years ago. These skills are gaining wider acceptance today, though on a somewhat one-dimensional basis.

I clearly cannot require my students to handle the same way I do. Frankly, a lot of what I do is because I don’t move the way I used to with my arthritic knees. None of my students have such a fine excuse, and so we will have discussions on movement and how the handler’s movement conveys direction to the dog. And once that is understood, the handler becomes the master.

But I do want them to stretch and learn.

Training by Minuet

The minuet is a classic agility game in which a handler will run a sequence until his time expires. The objective then, is to do the sequence as many times as possible in the time allotted. A minuet becomes a study of the adequacy of movement both in terms of giving good direction to the dog; and in terms of motivating the dog to his best speed.

Note that a Minuet should be designed to fold back into itself, meaning that a transition is provided from the last obstacle to the first.

The advantage of the Minuet approach to mixed group classes is that everyone will have a specific time-limit on the floor, and what each handler chooses to do with it is entirely up to them. Often in a group class there is a notable disparity on the floor as someone struggling (or wrestling with a petulant inner child) will occupy more than his share of time on the floor, while another handler will nail the sequence and be done! So, the Minuet is intended to provide balance and parity.

Minuet in the Middle

Here’s the sequence:

 

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A Study of Discrimination

A discrimination is a riddle in agility in which two obstacles are placed in close proximity. The overt or obvious discrimination in the following exercises is the tunnel under the A-frame. But we should not overlook the fact that the jumps are often presented in “pairs” to the dog’s approach and so those too are discrimination challenges.

The two classic handling positions in a “discrimination” are 1) the blocking position and 2) the body magnet position. The drawing below shows sequences (each can be run as a minuet) for practicing both of these handling positions.

 

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The white numbers ~ This is practice for the blocking position on a discrimination. It’s important to understand that when taking the blocking position on a discrimination the handler is obligated to do only one thing … block.

The approach to jump #5 is a discrimination of two jumps. A Front Cross on the landing side of jump #4 will neatly put the handler in position to block the dog’s approach to the wrong-course jump.

The dark red numbers ~ This is practice for the body magnet position. The presumption is that when the handler is the side of the obstacle that is the correct choice the dog will naturally gravitate towards that closer obstacle. In practice the handler is too often not nearly as attractive as he or she would like to be. And so we will practice an “insurance” movement when taking the body-magnet approach to the discrimination… using an RFP (counter-rotation) to draw the dog to the nearer.

Squaring the A-frame & Technical Tandem

 

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Now that we’ve had a discussion about the “blocking position” I’d like to carry the logic of the handler’s hedging movement to a sequence in which the handler will be obligated to create a square safe approach to the A-frame. This is a matter usually accommodated by careful course design.

Note that I’ve drawn lines from corner-to-corner on the A-frame. These lines represent a zone of safe approach to the A-frame. So in this exercise, the handler will be obligated to push the dog out, over the line, before making the turn to the A-frame.

On the dismount of the A-frame, the handler will turn his dog away into the pipe tunnel. The Technical Tandem is a bit more difficult than a Tandem when the dog is jumping or moving on the flat, because as often as not there is no inertia to carry the dog into the turn.

Jumping Into the League

This is the final game of the 2015 winter series.

It is a simple (?) numbered course that is scored Time, Plus Faults.

We welcome all new clubs who would like to establish league franchises. The National Dog Agility League stands apart from most agility organizations in the world. This is not a titling organization; and it’s really inexpensive to play.

Think of it this way… The National Dog Agility League is the only world championship forum to which all dogs are invited.

You can download the score-keeping worksheet for final game of the Winter 2015 series here: Scoresheet.

Results from the November league game can be found here: Nov Results

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. The web store is up and running. www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, an invaluable reference to clubs engaged in league play.

The Van Deusen Riddle

September 9, 2015

The National Dog Agility League September league course was designed by Wayne Van Deusen. This course features some interesting handling challenges, with a definite international flavor.

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In my own classes (which attend league play) we spend a bit of time walking through the league course to talk about handling strategies to solve the course we are running. My mission as instructor is ever to teach my students the basic skills to solve the riddles posed by the course designer.

The handler is the architect of the dog’s path. And so handling should always begin with a visualization of the dog’s path. Once we set that very basic goal, just about anyone can rummage through the inventory of skills they might have to conduct the dog upon that path. Whether the plan is right or wrong will sort itself out when we test the proposition with a dog in motion (with time-keeper, scribe and judge all playing their part in the drama).

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These days most of us own some rudimentary approach to a “back-side” jump. Clearly the approach to jump #2 is a managed approach. On this course, however, the back-side is the beginning of a more complicated riddle.

Jump #2 actually gives the handler a choice of turning directions. I’m inclined to begin with the natural turning direction as the natural choice unless other factors talk me out of that choice. What the drawing shows is that a right turn (which is the natural turning direction) at jump #2 will expose the wrong course tunnel option at #4.

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Turning the dog to the left at jump #2, as previously noted, fights against the natural turning direction. It also exposes a wrong course option (presenting jump #1 again to the dog). And it also calls for a considerably depressed angle approach to jump #3. But, the consequential path sets the dog up neatly for the correct entry to the pipe tunnel at #4.

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On the dismount of the #4 pipe tunnel the handler might simply attack jump #5 and work to pre-cue the turn to #6. This strategy probably raises the odds of the dog dropping the bar at jump #5, and clearly sets up jump #2 as a wrong course option.

The red line in the diagram shows the handler creating a corner of approach to jump #5 which lines the two jumps up neatly, with a consequential path that carries to the weave poles. This will probably result in a longer path than the “attack jump strategy”, but not much longer.

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After the excruciating grind of the opening this course opens up into a bit of a helter-skelter romp around and to the A-frame. The handler should be aware of the not terribly obvious challenges in this simple part of the course: a) The dog dismounting from the pipe tunnel at #9 needs to be turned to jump #10; b) the #3 jump is exposed as a wrong course option after jump #11; and c) the weave poles are set as a wrong-course option after jump #12. The handler might be advised not to take it all for granted.

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The interesting turn the course takes here is really a question of the handler’s downfield control position. While the dog is on the A-frame the handler must be calculating how to get in position to handle the closing bit, jump #17 to the pipe tunnel at #18. But the handler is obligated to turn the dog out of the #14 pipe tunnel to tag jump #15. And in that moment of prudence the handler might surely sacrifice the forward-of-the-dog control position after jump #17.

And the handler should be aware of the wrong course options presented to the dog. The A-frame is surely an option for the dog coming out of the pipe tunnel; jump #3 looms again after jump #16; and the weave poles are somewhat compelling after jump #17.

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I shouldn’t rule out the possibility of a left turn at jump #17, though to my own thinking it’s crazy and perilous. The right turn clearly opens up the wrong course side of the pipe tunnel.

It was clearly not my intention to open the discussion to the handling skills needed to solve Van Deusen’s riddle. Maybe I’ll return to this course after we’ve run it in league play so that I can inventory handling skills that proved to be successful, and some that weren’t particularly so.

Jumping in to the League

If you have interested in jumping into League Play, you still have time to play on the second course of the summer league. The workbook can be downloaded here: September League

If you have interested in jumping into League Play, you can still play on the first course of the summer league; but under our league rules results submitted after August 31 cannot be counted towards league standing. The workbook can be downloaded here: August League

The score-keeping workbook for the out-of-league course can be downloaded here: Pick-up Game

Earned LPP

The National Dog Agility League has published Top Dog standings based on the accumulation of Lifetime Performance Points: LPPMaster

The details of LPP earned can be found here: LPPDetail

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. The web store is up and running. www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, an invaluable reference to clubs engaged in league play.

Pick-Up League Game

August 20, 2015

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As we are only doing one league game a month, I will occasionally introduce a pick-up game for our local league play. Of course this game is available to play by any club or franchise associated with the National Dog Agility League. Though results will not apply to the League underway, dogs still earn Lifetime Performance Points (LPP).

This is a numbered course that will be scored Time, Plus Faults.

The League has focused on and even specialized in International level skills and challenges. These days aside from the USDAA’s Masters Challenge class (and I suppose the new AKC class) we don’t really have the opportunity to hone skills that are common in Europe and are very likely to be featured when we send our World Team to Europe.

What might have been considered ugly or unsafe only a few years ago is fodder for the central challenge in the International-style course.

Can You Say “Granularity”

The problem with a score of “E” is that it cuts off any hope of measuring performance or, for that matter, comparing scores. As the National Dog Agility League (NDAL) is not primarily a titling agility registry we require a system that allows a comparison of scores. Purists in the sport will spit and sputter in objection to a dog earning only 5 faults for a wrong course. But if you think about it, those 5 faults will move the dog down in the standings without actually removing the performance score as though it never existed.

Jumping in to the League

The score-keeping workbook for this pickup course can be downloaded here: Pick-up Game

And… if you have interested in jumping into League Play, you still have time to play on the first course of the summer league. The workbook can be downloaded here: August League

Short Notice B&D Creekside Clinic

I know this is short notice. On Tuesday, August 25 I will be in Latrobe to do a distance clinic and introduce the National Dog Agility League to agility fans at B&D Creekside. You should contact Darlene (arcmasterdarlene@comcast.net) if you’d like to come out to play with us. It will run from 6:30 to about 9:00 and should be priced very inexpensively.

We have only a few league teams so far, around the U.S. and also with clubs in Canada and Mexico. League scores are derived from the top 5 performing dogs at each club or franchise. So clearly it gives an advantage to a club to run league with a large number of dogs.

I have an ulterior motive in helping to establish league play in Latrobe. I want to create a coalition of clubs in the Ohio valley that will get together for an annual championship tournament that owes no affiliation to any big agility organization. They have such a tournament in Florida. Every club sends teams of nine dogs & handlers broken up into 3‑Beginner; 3-Intermediate; and 3-Masters. The winning “team” is the aggregate score.

Here’s hoping you’ll join us on the 25th!

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Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. The web store is up and running. www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, an invaluable reference to clubs engaged in league play.